5 comments

  • tl2do 29 minutes ago

    I ran benchmarks comparing xsync.Map's memory allocation against orcaman/concurrent-map.

    Pure overwrite workload (pre-allocated values): xsync.Map: 24 B/op 1 alloc/op 31.89 ns/op orcaman/concurrent-map: 0 B/op 0 alloc/op 70.72 ns/op

    Real-world mixed (80% overwrites, 20% new): xsync.Map: 57 B/op 2 allocs/op 218.1 ns/op orcaman/concurrent-map: 63 B/op 3 allocs/op 283.1 ns/op

    Go maps reuse memory on overwrites, which is why orcaman achieves 0 B/op for pure updates. xsync's custom bucket structure allocates 24 B/op per write even when overwriting existing keys.

    At 1M writes/second with 90% overwrites: xsync allocates ~27 MB/s, orcaman ~6 MB/s. The trade is 24 bytes/op for 2x speed under contention. Whether this matters depends on whether your bottleneck is CPU or memory allocation.

    Benchmark code: standard Go testing framework, 8 workers, 100k keys.

    • withinboredom 1 hour ago

      Looks good! There's an important thing missing from the benchmarks though:

      - cpu usage under concurrency: many of these spin-lock or use atomics, which can use up to 100% cpu time just spinning.

      - latency under concurrency: atomics cause cache-line bouncing which kills latency, especially p99 latency

      • candiddevmike 19 minutes ago

        Idk why but I tend to shy away from non std libs that use unsafe (like xsync). I'm sure the code is fine, but I'd rather take the performance hit I guess.

        • vanderZwan 2 hours ago

          I don't write Go but respect to the author for trying to list trade-off considerations for each of the implementations tested, and not just proclaim their library the overal winner.

          • eatonphil 2 hours ago

            Will we also eventually get a generic sync.Map?

            • jeffbee 1 hour ago

              Almost certainly, since the internal HashTrieMap is already generic. But for now this author's package stands in nicely.